[DLC] First Boss Design
MechScape » Devlog
Here's the first boss design for the DLC...
I don't want to give too much away yet, but the icon on this creature's body (the dirt-colored thing that looks somewhat like a face- notice the red eyes) is the sigil of the group it belongs to. This group did not make an appearance in the base game.
It emerges from the ground, ripping a hole in the fabric of Cyberspace- in the final scene, the floor of the Battle BG will consist of these green cubes so it looks like the creature is coming out of it.
As a reminder, if you buy the base game now, you'll get the DLC for free! So don't wait too long, haha.
More to come!
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MechScape
A retro 90s-styled all-ages Visual Novel with RPG elements
Status | Released |
Author | MechScapeZH |
Genre | Visual Novel, Role Playing |
Tags | Family Friendly, Post-apocalyptic, Retro, Robots, RPG Maker, Sci-fi, Story Rich, Turn-based |
Languages | English |
More posts
- VERSION 1.2 HAS BEEN RELEASED!Jan 31, 2020
- Version 1.2 Incoming!!Jan 29, 2020
- [DLC] First Boss Implemented!Jan 09, 2020
- [DLC] First Boss AnimationJan 06, 2020
- Enemy DemosDec 19, 2019
- New Enemies- Enforcers [DLC Preview]Dec 12, 2019
- V1.1Dec 08, 2019
- Preview of the DLC's Battle SystemDec 04, 2019
- Release at last!Nov 22, 2019
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